feat: use port value of handshake to determine where to route the data

This commit is contained in:
Tamipes 2025-12-11 21:54:19 +01:00
parent 6c56b9e0e3
commit 402e315a93
3 changed files with 90 additions and 58 deletions

View file

@ -11,7 +11,11 @@ use tracing::Instrument;
use crate::{
mc_server::{MinecraftAPI, MinecraftServerHandle, ServerDeploymentStatus},
packets::{clientbound::status::StatusTrait, SendPacket},
packets::{
clientbound::status::StatusTrait,
serverbound::handshake::{self},
SendPacket,
},
OpaqueError,
};
@ -57,15 +61,15 @@ impl KubeCache {
self.services.list(&lp).await.unwrap()
}
pub async fn query_dep_addr(&self, addr: &str) -> Option<String> {
pub async fn query_dep_addr(&self, addr: &str, port: &str) -> Option<String> {
let deploys = self.get_deploys().await;
let result = deploys.iter().find(|x| filter_label_value(x, addr))?;
let result = deploys.iter().find(|x| filter_label_value(x, addr, port))?;
Some(result.name()?.to_string())
}
pub async fn query_srv_addr(&self, addr: &str) -> Option<String> {
pub async fn query_srv_addr(&self, addr: &str, port: &str) -> Option<String> {
let deploys = self.get_srvs().await;
let result = deploys.iter().find(|x| filter_label_value(x, addr))?;
let result = deploys.iter().find(|x| filter_label_value(x, addr, port))?;
Some(result.name()?.to_string())
}
@ -83,9 +87,15 @@ pub struct McApi {
}
impl MinecraftAPI<Server> for McApi {
#[tracing::instrument(name = "MinecraftAPI::query_server", level = "info", skip(self, addr))]
async fn query_server(&self, addr: &str) -> Result<Server, OpaqueError> {
let dep_name = match self.cache.query_dep_addr(&addr).await {
#[tracing::instrument(
name = "MinecraftAPI::query_server",
level = "info",
skip(self, addr, port)
)]
async fn query_server(&self, addr: &str, port: &str) -> Result<Server, OpaqueError> {
let addr = sanitize_addr(&addr);
let dep_name = match self.cache.query_dep_addr(&addr, &port).await {
Some(x) => x,
None => {
return Err(OpaqueError::create(&format!(
@ -93,7 +103,7 @@ impl MinecraftAPI<Server> for McApi {
)))
}
};
let srv_name = match self.cache.query_srv_addr(&addr).await {
let srv_name = match self.cache.query_srv_addr(&addr, &port).await {
Some(x) => x,
None => {
return Err(OpaqueError::create(&format!(
@ -130,6 +140,7 @@ impl MinecraftAPI<Server> for McApi {
frequency: Duration,
) -> Result<(), OpaqueError> {
let addr = server.get_addr().ok_or("could not get addr of server")?;
let port = server.get_port().ok_or("could not get port of server")?;
if self.map.lock().await.get(&addr).is_none() {
let span = tracing::span!(parent: None,tracing::Level::INFO, "server_watcher", addr);
@ -137,7 +148,7 @@ impl MinecraftAPI<Server> for McApi {
async move {
tracing::info!("starting watch");
tokio::time::sleep(frequency).await;
let server = self.query_server(&addr).await.unwrap();
let server = self.query_server(&addr, &port).await.unwrap();
let status_json = match server.query_description().await {
Ok(x) => x,
Err(e) => {
@ -274,9 +285,7 @@ impl MinecraftServerHandle for Server {
}
fn get_internal_address(&self) -> Option<String> {
let a = self.srv.clone().spec.unwrap().ports.unwrap();
let port = a.iter().find(|x| x.name.clone().unwrap() == "mc-router")?;
Some(format!("localhost:{}", port.node_port?))
Some(format!("localhost:{}", self.get_port()?))
}
fn get_addr(&self) -> Option<String> {
@ -324,6 +333,12 @@ impl MinecraftServerHandle for Server {
}
}
}
fn get_port(&self) -> Option<String> {
let a = self.srv.clone().spec.unwrap().ports.unwrap();
let port = a.iter().find(|x| x.name.clone().unwrap() == "mc-router")?;
port.node_port.map(|x| x.to_string())
}
}
impl Server {
@ -342,11 +357,23 @@ impl Server {
}
}
fn filter_label_value<R>(dep: &&R, str: &str) -> bool
fn filter_label_value<R>(res: &&R, addr: &str, port: &str) -> bool
where
R: ResourceExt,
{
dep.labels().values().filter(|x| x.as_str() == str).count() > 0
let mut found_port = false;
res.labels()
.iter()
.filter(|(key, value)| match key.as_str() {
"tami.moe/minecraft" => value.as_str() == addr,
"tami.moe/minecraft-port" => {
found_port = true;
value.as_str() == port
}
_ => false,
})
.count()
> 0
}
impl fmt::Debug for ServerDeploymentStatus {
@ -364,3 +391,34 @@ impl From<kube::Error> for OpaqueError {
OpaqueError::create(value.to_string().as_str())
}
}
fn terminate_at_null(str: &str) -> &str {
match str.split('\0').next() {
Some(x) => x,
None => str,
}
}
fn sanitize_addr(addr: &str) -> &str {
// Thanks to a buggy minecraft, when the client sends a join
// from a SRV DNS record, it will not use the address typed
// in the game, but use the address redicted *to* by the
// DNS record as the address for joining, plus a trailing "."
//
// For example:
// server.example.com (_minecraft._tcp.server.example.com)
// (the typed address) I (the DNS SRV record which gets read)
// V
// 5 25565 server.example.com
// I (the response for the DNS SRV query)
// V
// server.example.com.
// (the address used in the protocol)
let addr = addr.trim_end_matches(".");
// Modded minecraft clients send null terminated strings,
// after which they have extra data. This just removes them
// from the addr lookup
let addr = terminate_at_null(addr);
addr
}

View file

@ -109,7 +109,7 @@ async fn process_connection<T: MinecraftServerHandle>(
Ok(())
}
#[tracing::instrument(level = "info", fields(server_addr = handshake.get_server_address()),skip(client_stream, handshake, api))]
#[tracing::instrument(level = "info", fields(server_addr = handshake.get_server_address(),server_port = handshake.server_port.get_value()),skip(client_stream, handshake, api))]
async fn handle_status<T: MinecraftServerHandle>(
client_stream: &mut TcpStream,
handshake: &Handshake,
@ -124,13 +124,18 @@ async fn handle_status<T: MinecraftServerHandle>(
};
let server_addr = handshake.get_server_address();
let server_addr = sanitize_addr(&server_addr);
let commit_hash: &'static str = env!("COMMIT_HASH");
let mut status_struct = StatusStructNew::create();
status_struct.version.protocol = handshake.protocol_version.get_int();
let bye_message = format!(" - §dTami§r with §d<3§r §8(rev: {commit_hash})§r");
let server = match api.query_server(server_addr).await {
let server = match api
.query_server(
&handshake.get_server_address(),
&handshake.server_port.get_value().to_string(),
)
.await
{
Ok(x) => x,
Err(e) => {
tracing::warn!(err = e.context);
@ -166,8 +171,7 @@ async fn handle_status<T: MinecraftServerHandle>(
ServerDeploymentStatus::Starting | ServerDeploymentStatus::PodOk => {
status_struct.players.max = 1;
status_struct.players.online = 1;
status_struct.description.text =
format!("§aServer is starting...§r please wait\n{bye_message}");
status_struct.description.text = format!("\n§2Server is starting...§r{bye_message}");
}
ServerDeploymentStatus::Offline => {
status_struct.players.max = 1;
@ -181,14 +185,17 @@ async fn handle_status<T: MinecraftServerHandle>(
return mc_server::handle_ping(client_stream).await;
}
#[tracing::instrument(level = "info", fields(server_addr = handshake.get_server_address()),skip(client_stream, handshake, api))]
#[tracing::instrument(level = "info", fields(server_addr = handshake.get_server_address(),server_port = handshake.server_port.get_value()),skip(client_stream, handshake, api))]
async fn handle_login<T: MinecraftServerHandle>(
client_stream: &mut TcpStream,
handshake: &Handshake,
api: impl MinecraftAPI<T>,
) -> Result<(), OpaqueError> {
let server = api
.query_server(sanitize_addr(&handshake.get_server_address()))
.query_server(
&handshake.get_server_address(),
&handshake.server_port.get_value().to_string(),
)
.await?;
let status = server.query_status().await?;
@ -235,34 +242,3 @@ async fn handle_login<T: MinecraftServerHandle>(
}
Ok(())
}
fn terminate_at_null(str: &str) -> &str {
match str.split('\0').next() {
Some(x) => x,
None => str,
}
}
fn sanitize_addr(addr: &str) -> &str {
// Thanks to a buggy minecraft, when the client sends a join
// from a SRV DNS record, it will not use the address typed
// in the game, but use the address redicted *to* by the
// DNS record as the address for joining, plus a trailing "."
//
// For example:
// server.example.com (_minecraft._tcp.server.example.com)
// (the typed address) I (the DNS SRV record which gets read)
// V
// 5 25565 server.example.com
// I (the response for the DNS SRV query)
// V
// server.example.com.
// (the address used in the protocol)
let addr = addr.trim_end_matches(".");
// Modded minecraft clients send null terminated strings,
// after which they have extra data. This just removes them
// from the addr lookup
let addr = terminate_at_null(addr);
addr
}

View file

@ -1,12 +1,9 @@
use std::fmt;
use tokio::{io::AsyncWriteExt, net::TcpStream};
use crate::{
mc_server,
packets::{
clientbound::status::{StatusStructNew, StatusTrait},
serverbound::handshake::Handshake,
serverbound::handshake::{self, Handshake},
Packet, SendPacket,
},
OpaqueError,
@ -71,6 +68,7 @@ pub trait MinecraftServerHandle: Clone {
async fn query_status(&self) -> Result<ServerDeploymentStatus, OpaqueError>;
fn get_internal_address(&self) -> Option<String>;
fn get_addr(&self) -> Option<String>;
fn get_port(&self) -> Option<String>;
async fn query_server_connectable(&self) -> Result<TcpStream, OpaqueError> {
let address = self
@ -124,7 +122,7 @@ pub trait MinecraftServerHandle: Clone {
}
pub trait MinecraftAPI<T> {
async fn query_server(&self, addr: &str) -> Result<T, OpaqueError>;
async fn query_server(&self, addr: &str, port: &str) -> Result<T, OpaqueError>;
async fn start_watch(
self,
server: impl MinecraftServerHandle,