feat: use port value of handshake to determine where to route the data
This commit is contained in:
parent
6c56b9e0e3
commit
402e315a93
3 changed files with 90 additions and 58 deletions
|
|
@ -1,12 +1,9 @@
|
|||
use std::fmt;
|
||||
|
||||
use tokio::{io::AsyncWriteExt, net::TcpStream};
|
||||
|
||||
use crate::{
|
||||
mc_server,
|
||||
packets::{
|
||||
clientbound::status::{StatusStructNew, StatusTrait},
|
||||
serverbound::handshake::Handshake,
|
||||
serverbound::handshake::{self, Handshake},
|
||||
Packet, SendPacket,
|
||||
},
|
||||
OpaqueError,
|
||||
|
|
@ -71,6 +68,7 @@ pub trait MinecraftServerHandle: Clone {
|
|||
async fn query_status(&self) -> Result<ServerDeploymentStatus, OpaqueError>;
|
||||
fn get_internal_address(&self) -> Option<String>;
|
||||
fn get_addr(&self) -> Option<String>;
|
||||
fn get_port(&self) -> Option<String>;
|
||||
|
||||
async fn query_server_connectable(&self) -> Result<TcpStream, OpaqueError> {
|
||||
let address = self
|
||||
|
|
@ -124,7 +122,7 @@ pub trait MinecraftServerHandle: Clone {
|
|||
}
|
||||
|
||||
pub trait MinecraftAPI<T> {
|
||||
async fn query_server(&self, addr: &str) -> Result<T, OpaqueError>;
|
||||
async fn query_server(&self, addr: &str, port: &str) -> Result<T, OpaqueError>;
|
||||
async fn start_watch(
|
||||
self,
|
||||
server: impl MinecraftServerHandle,
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue