feat: call start_watcher when connecting to an already running instance

(used to be only when starting the server)
This commit is contained in:
Tamipes 2026-01-29 10:22:58 +01:00
parent c70527ded5
commit bebca902df
2 changed files with 7 additions and 0 deletions

View file

@ -240,6 +240,9 @@ async fn handle_login<T: MinecraftServerHandle>(
tracing::debug!(msg = "server status", status = ?status);
match status {
ServerDeploymentStatus::Connectable(mut server_stream) => {
api.start_watch(server.clone(), Duration::from_secs(600))
.await?;
// referenced from:
// https://github.com/hanyu-dev/tokio-splice2/blob/fc47199fffde8946b0acf867d1fa0b2222267a34/examples/proxy.rs
let io_sl2sr = tokio_splice2::context::SpliceIoCtx::prepare()